BA DPS

Beginner's Guide

As per usual, DPS jobs are here to bring the damage to ensure that enemies and bosses are downed as quickly as possible. 

New Player DPS Responsibilities

Limit Break on Pull

If you are a ranged or caster, you should be prepared to use the LB 1 or 2 during the pull. Please refer to the BA Guide for more information on the timing.

Note On Optimal Play

Due to the limited raises in BA, safety (ensuring that you don't fail to mechanics and die) is much more important than perfect uptime. If you new and are unsure of a mechanic, it is preferable to drop your uptime in order to do the mechanic correctly. Failing the mechanics have a much higher overall impact on the raid.

Additionally, the bulk of your potential DPS contribution is decided by the logos actions that you decide to bring. If you would like to optimize your DPS, bring the higher performance logos.

Your DPS contribution largely comes from the preparation before jumping into BA. Optimal logos actions and a properly configured magia-board (+4/5 offensive) will contribute significantly more to your overall performance than optimizing your rotation will.

[Beginner/Budget] Action Loadouts

DPS job is simple and has relatively simple beginner/budget loadouts. These are intended for first timers that may not be familiar with BA or have a limited stock of Obscure logograms.

Note: in addition to the standard Wisdom of the Skirmisher each role has their own specialized logos actions with additional bonuses to DPS and Survivability at the cost of the more expensive Obscure Logograms.

Once you have become comfortable with BA (and/or have acquired a stock of Obscures from BA or farming in Hydatos), please refer to the "[Intermediate] Useful Logos Actions" section of this guide for more details.

Note: Logos Action order affects which duty action it will be slotted into. Feel free to use the "Swap" action at the Logos Manipulator for the most comfortable keybinds.

On Entry

Crack the following two trays, in order Spirit of the Remembered first, DPS Tray second.

Wisdom of the Remembered

Skirmisher + Cure L III

Note: You can change Cure L III for a different logos action if your party has plenty of healers.

Recommended Holsters

The following are some beginner holsters which focus on providing you additional survivability in your first BA Adventure.

Note: Cure L III can be switched  for other survival based tools such as Bloodbath L, Cure L II or Cure L; however, Cure L III is preferred due to it assisting your team in addition to yourself.

This loadout is focused on death prevention for folks with limited holster capacity by bringing Cure L or Cure L III. Cure L III is preferred as it will help the healers in the case of dangerous scenarios. Use the trays from top to bottom if you are KO'd.


Optionally: With a fourth tray, you can add a second spirit of the remembered.

Another option if you only have three trays, this loadout provides you with more "gambles" if you die to mechanics. Unfortunately as such you rely more on Spirit of the Remembered proccing instead of upfront death prevention. The final tray provides you with Cure L III that you can use to try to stay alive to the end of BA.

This is a basic newcomer loadout for running any DPS job.

Note: You can switch your wisdom for a high performance option for your job or Cure L III for any other utility that you would prefer. 

Recipes for Recommended Holsters

Spirit of the Remembered

Skirmisher + Spirit of the Remembered

Skirmisher + Cure L III 70%

Skirmisher + Cure L III 100%

[Intermediate] Useful Logos Actions

The following is a list of useful logos actions/wisdoms that you can opt to use once you are more experienced in BA.

DPS Wisdoms

DPS have three options for Wisdoms that you can use.

Useful Logos Actions

The following logos actions have a place in a variety of loadouts for BA. These are all solid choices that you can bring in place of Cure L III listed in the loadouts above.

Useful for the first half of BA, unnecessary from Boss 3 onwards

Ranged Only

Eagle Eye Shot: Scales based on remaining boss HP from 80 to 880 potency while generating increased aggro. Can pull aggro from the tank, so make sure to talk to your tank so they know to watch the aggro bar. This will eventually become your filler as the fight progresses and the potency increases.

Caster Only

Magic Burst: Doubles your magic damage for 20 seconds. This is an incredibly powerful cooldown that scales with your DPS wisdom. Only affects magic damage.

Bravery L: Provides a 10% damage buff to a single player for 5 minutes. Very powerful, but often unnecessary for casters to bring as healers typically bring it instead.

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