Heaven on High

Guide

The following guides are great resources for aspiring Lone Heroes

Maygi's Handbook

Pillowyzeal's Solo Guide

Finh's Warrior Guide

The following is geared towards solo play, but much of the information will apply to groups.

Heaven on High Solo Tips/FAQ (6.4)

Which job should I take?

While every job has cleared HoH there are some jobs that are exceptionally strong and recommended for beginners.

Solo Strategy

The poms you will need vary by the job you play. Generally speaking the following is true when solo:

There are more specific notes in PillowyZeals guide in the guide link above. It's worth a read.

Floor 1-50 Strategy

These floors shouldn't challenge you on time, even fully exploring every floor should rarely leave you with less than 20 minutes on the clock by the boss floor.

Your goal in these floors is to acquire all of the pomanders that you need for 71+.

Floor 51-70 Strategy

Continue to use whatever freebies you can find and try to fill out as many slots as you can.

This the turning point where bad debuffs may not be worth fighting through. You will also need

Floor 71-80 Strategy

From here, every set becomes "the hardest set" for different reasons. Ideally, you should be entering 71 with just about all of your pomanders at 3.

Start this set with a raising.

Your goal is to be aggressive with this set, but conserve as many resources as possible. An ideal outcome in this set is to reach the end with as many of the big poms (Flight, Magicite, Petrify, Serenity) at 3 as possible. While it is okay to use some resources (such as a flight, strength and steel) the more resources you use, the more you are going to be relying on luck in the later two sets.

It is preferable to serenity a floor with bad debuffs in this set rather than wiping it.

The floor boss of this set takes 7-10 minutes on most jobs.

Tank Specific Notes
On floors 71, 72 and 73, there is an increased chance of landmines, if you are a tank, it is good to play on trying to do landmine plays to help speed through these sets. If you do it correctly, you will arrive at 74 with at least 50 minutes remaining. So long as you keep fighting, you should arrive at the boss  with plenty of time.

DPS Specific Notes

Due to the danger of the landmine plays, they are typically not recommended unless you are very confident that it won't end your run. You still want to aim to get ahead on time in the early floors by opening with a strength (and optionally a frailty). This set -- in particular --puts the harder mobs later in the set, so getting ahead early is critical.

If you are a DPS or Healer, it is also important to do your best to learn what mobs you can fight without steel to conserve as many as possible to bring into 81+.


Floor 81-90 Strategy

This is the gauntlet. Whether you clear is largely decided by how you perform on this set. It is brutal, monsters are nasty, but it's completely doable with knowledge and determination.

Tank Specific Notes

Multi-tasking is critical in this set. The kill counts are high and mobs are tanky. While you can fight anything on this set without steel, time is going to be a major concern. Ideally you want to try to reach the end of the set with about four floor wipes and two serenities to ensure that you can clear.

In addition, the boss takes 10-15 minutes depending on how many pomanders you are willing to use on the boss.

DPS Specific Notes

There's not a lot that you can comfortably fight without steel on this set. Machinist and Summoner have an easier time doing so due to being able to kite 

Floor 91-100 Strategy 

The difficulty of this set will depend on your performance in the prior sets. This set will either be a fight for your life or a victory lap depending upon how you performed on the previous set.

General notes for the set

Floor Strategy